AI Insights · Timothy · July 2022
Top 5 Co-op Games in Slovakia: Q2 2022 Performance
An overview of the performance of the top 5 co-op games on a unified platform in Slovakia during Q2 2022, based on data from Sensor Tower.
During the second quarter of 2022, the top 5 co-op games in Slovakia showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
Roblox from Roblox Corporation experienced fluctuations in its weekly revenue, starting at around $32.7K and dipping to $15.9K before ending the quarter at approximately $25.7K. Weekly downloads for the game saw a peak of 4.6K in mid-April, followed by a decline to around 2.3K in early June, and then a rise to 3.4K by the end of June. The game’s weekly active users remained relatively stable, beginning at 147.3K and growing to 159.2K by the end of the quarter.
Empires & Puzzles: Match 3 RPG by Small Giant Games showed a steady increase in weekly revenue, peaking at $20.8K in early June. Weekly downloads fluctuated slightly, starting at 327 and ending at 254. The number of weekly active users demonstrated a downward trend, starting at 5.7K and declining to 4.9K by the end of June.
Brawl Stars from Supercell had notable revenue volatility, reaching a high of $30.1K in early May before dropping to $5.9K by mid-June. The game’s weekly downloads varied, peaking at 2.3K in late April and dropping to 1.3K in early June, before climbing to 2.2K at the end of the month. The weekly active users started at 91.3K and saw a gradual decline, ending at 73.5K.
PUBG MOBILE from Tencent Mobile International Limited showed a peak in weekly revenue at $16.1K in mid-May but ended the quarter at around $6.1K. Weekly downloads for the game started at 1.5K and experienced a slight decline, ending at 1K. The game’s weekly active users began at 64.4K, with minor fluctuations, and concluded the quarter at 58.5K.
State of Survival: Zombie War by FunPlus International AG saw its highest weekly revenue in late April at $13.1K, but this figure dropped to $6K by the end of June. Weekly downloads peaked at 848 in mid-April and decreased to 570 by the end of the quarter. The game’s weekly active users showed a downward trend, starting at 7.4K and dropping to 6.9K by the end of June.
These insights are based on data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.